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Curilo Goldstar · ages 3 to 12

The pocket games console that teaches.

Goldstar is a handheld full of maths, reading, science and history games, picture books read aloud and a pet to look after. Every game and book is on the device, with no web browser, no ads and nothing to buy.

We'll only email you about Goldstar.

The back of a white Goldstar with a purple Goldstar sticker and a name label reading Maya

Illustration. Final design may differ.

A white Goldstar handheld showing its home screen of nine colourful tiles

Works offline

Every game, book and voice is on the device, so it plays in the car, on a plane or at Grandma's.

Nothing to buy

No ads and no in-app purchases. Coins are earned by playing and can't be bought.

No strangers

No web browser, no chat and no social media. Friends play side by side.

Grown-ups decide

Daily limits, bedtime and a progress report, behind a secret code.

What's inside

Nine doors on the home screen

Goldstar opens on a grid of nine, just like this one. Behind them are more than 150 games and activities, pitched at the Australian Curriculum.

Explore's collections: Space, Big Cats, Aussie Animals, Dinosaurs, My Body and Ancient Worlds

Explore

52 topics in 7 collections, from Big Cats and Aussie Animals to Ancient Worlds. Picture cards, then a quick quiz.

The Solar System, with Earth selected

Space & Earth

Fly between the planets of a live solar system, then a world map of places, oceans and habitats.

Fraction Pizza: which fraction is the same as three quarters?

Maths

Times tables, fractions, clocks, place value and number lines for Years 3 to 5. Every mistake gets a worked explanation.

A phonics round finished with three stars

Words

Phonics with every sound spoken aloud, spelling lists for Years 3 to 5, and picture books read to you.

Mirror Painter: a pixel ladybird painted symmetrically

Create

An Art Studio with a colour mixer and mirror painter, and a Music Room with a piano and rhythm games.

A Year 3 numeracy question about sharing strawberries

Practice

NAPLAN-style questions for Years 3 and 5, and thinking-skills puzzles for selective-school prep. Every answer explained.

First Fleet Voyage: sailing a map of the 1787 voyage

Brain Games

Six shelves of games where the learning is the game: coding robots, circuits, money, history voyages and more.

Squish & Slime: a jelly bear squishy

Fun Zone

A break between lessons: drum along in Beat Dojo, squish jelly bears, stretch slime and pop a Pop-it.

The Shop: caps, wizard hats and crowns for the avatar, priced in coins

Me

An avatar to dress, hats bought with coins earned by playing, a sticker book, trophies and themes to unlock.

Slope Surfer, riding a curve
Calculus LabFor kids ready for a stretch
Circuit Builder
Circuit BuilderClose the loop, light the bulb
Sausage Sizzle Stall giving change
Sausage Sizzle StallMoney and giving change
Slingshot Probe reaching the Moon
Slingshot ProbeGravity and angles
Name the Note on a treble staff
Name the NoteReading music
Puzzle Box
Puzzle BoxHanoi, Sudoku, Lights Off

Ages 3 to 5

Little Goldstar, for little hands

Younger children get a simpler home with three big pictures: Stories, Read and Stickers. Every button says its name out loud, so nothing needs reading to find the way.

  • X
    64 picture books, read aloudReal narrators, with each word lit up as it's spoken.
  • Y
    Learn to Read, one sound at a timeFour-minute lessons along a path of letter sounds, in a proven phonics order. No losing: a wrong pick is named and set aside.
satpinmocdeg…shch
Little Goldstar's home: Stories, Read and Stickers
A Learn to Read lesson sounding out m, a, n
The Story Time bookshelf

My Pet

A pet that grows with every star

Each child adopts a puppy, kitten, bunny, wombat, platypus or dragon, names it and hatches it from an egg. Then it's theirs to look after.

  • A
    Learning feeds itEvery new star earns a treat, so the pet eats best when its owner has been learning.
  • X
    Maths teaches it tricksIn Teach a Trick, each maths question answered teaches the pet a little more of a new trick, like rolling over.
  • Y
    Bath time and bedtimeBrush off the mud, hum a lullaby and play fetch or hide and seek.
  • B
    Never sad, never sickIt grows up over the days it's cared for. Miss a week and it's simply happy to see them.
Choose your pet: a puppy, between a dragon and a kitten
Teach Biscuit to roll over: what is 5 times 6?
Scrubbing the mud off a puppy at the beach
A puppy asleep in its bed under the moon

Play together

Friends sit down, Goldstars pair up

When two Goldstars are close by, they find each other over Bluetooth. Friends meet in the Play Room, wave and cheer with emotes, then take a seat at the noughts and crosses or Connect Four table.

  • A
    No text chat, no voiceFriends see a first name, an avatar and their moves. That's all.
  • B
    Side by sidePlay happens between handhelds in the same room, so friends are people they can see.
Ava's room in the Play Room, with a noughts and crosses table and a Connect Four table
Connect Four on Ava's Goldstar: your turn
The same game on Kai's Goldstar: Ava's turn

For grown-ups

You hold the keys

Hold SELECT and START for three seconds, then enter your secret code. It starts as Up, Up, Down, Down, so change it on day one.

SELECT+STARTthen
Daily play limitWhen time's up, Goldstar shows a rest screen until tomorrow.
BedtimeSet a bedtime and a morning start. In between, it's sleep time.
Progress reportTime per day, accuracy for each skill, and questions they've missed lately.
Difficulty rangeEvery activity is rated 1 to 6 stars. Narrow the range and the rest are greyed out.
One for each childBrothers and sisters each pick themselves, with their own age group and progress.
New things to learnConnect to Wi-Fi and Goldstar fetches updates with new topics and pictures.

The Goldstar

Made for small hands

Real buttons, a rounded grip and a bright screen that's easy to read. Have a look round.

Make it theirs

Their name on the back

Every Goldstar has a name label on the back, so it always finds its way home from school. Inside, they'll name a pet, dress an avatar and unlock themes with the stars they earn.

Just for fun. It stays on your screen and isn't sent anywhere.
The back of a Goldstar with its name label

Illustration. Final design may differ.

Questions

Asked by parents

Does Goldstar need the internet?

No. Every game, book and voice is on the device, so it works anywhere. Connect it to Wi-Fi now and then to get updates with new things to learn.

What ages is it for?

3 to 12, right through primary school. Each child picks their age group and the games start at the right level, and children aged 3 to 5 get Little Goldstar.

Does it follow the Australian Curriculum?

The maths games are pitched at Australian Curriculum Years 3 to 5, spelling uses the Year 3 to 5 lists, and Practice has NAPLAN-style Year 3 and Year 5 questions.

Are there ads or in-app purchases?

None. Children earn coins by playing and spend them on avatar clothes and pet treats. Coins can't be bought with money.

Can siblings share one Goldstar?

Yes. Each child picks themselves on the "Who's playing?" screen and keeps their own progress, stars, avatar and pet.

How do I keep screen time in check?

Set a daily play limit and a bedtime in the Grown-ups menu. When time's up, Goldstar shows a rest screen until the next day.

Get a gold star for being early.

Join the waitlist and we'll tell you as soon as Goldstar is ready to order.

We'll only email you about Goldstar.